As a 3D modeling artist, I have 16 years of professional experience in the industry. I effectively utilize software used in technical processes such as Autodesk Maya, ZBrush, Substance Painter, Substance Designer, and Photoshop. Additionally, I am proficient in shading, lighting, and rendering processes, working with Redshift and Arnold Render Engine.
As a 3D modeling artist, I have 16 years of professional experience in the industry. I effectively utilize software used in technical processes such as Autodesk Maya, ZBrush, Substance Painter, Substance Designer, and Photoshop. Additionally, I am proficient in shading, lighting, and rendering processes, working with Redshift and Arnold Render Engine.